Game.



R. s. GROGKER. Y

GAME.

- APPLI A 12.11, 191;. 998,233. Patented July 18, 1911.

TIE-l- RAY S. CROCKER, OF WELLINGTON, OHIO.

GAME.

Specification of Letters Patent. Patented July 18, 1911.

Application filed March 11, 1911. Serial No. 613,754.

To all whom it may concern:

- Be it known that I, RAY S. Cnoonnn, a citizen of the United States, residing at lVellington, in the county of Lorain and State of Ohio, have invented certain new and useful Improvements in Game-Boards, of which the following is a speci fication, reference being had to the accompanying drawings. 7 I i My invention relates to new and useful nnprovements in games, and more particularly to a numericalgame apparatus com prising a board having a plurality of numbered spaces thereon and a series of numbered playing pieces therefor, and my object is to provide a game of this character whichis extremely interesting and one which requires playing thereof.

A further object is to provide a board having a plural'ityof numbered spaces thereon'and a plurality of playing pieces having numbers thereon corresponding to the numbers on said board.

A. still further object is to provide aboard with two sets of like numbers and to provide the playing pieces with numbers on one side thereof only.

Other objects and advantages will be hereinafter referred to and more particularly pointed out in the specification and claim.

Tn the accompanying drawing forming a part of this application, Figure 1 is a top plan view of the'board used in my improved game apparatus, and, Fig. 2 is a detail per- SpectiVL of one of the playing pieces.

In carrying out my invention, I shall ref r to the drawing in which similar reference characters designate corresponding parts throughout the several views and in 1 indicates a board of any desired size andv shape, the same being shown square in the drawing for convenience. Said board is provided thereon with a plurality of diagonal intersecting lines 2 and at the intersections of said diagonal lines 2 from two opposite sides of the board are the circular spaces 3. in which spaces are printed numbers ranging from 1 to M. This provides two sets of spaces, each set being numbered from I to '14. and mostof the spaces are positioned so that a certain number of spaces in one set correspond in position to similarly numbered spaces in the opposing set,-the

considerable thought in the purpose of which will be hereinaftei: described. As there are twenty-eight spaces, I also provide twenty-eight playing pieces 4 which comprise two sets numbered from 1 to 14, respectively, to correspond with the numbers on said board. In'order to distinguish oneset of playing pieces from the otherfsaid sets are colored difier'e'ntly, and the numbers thereon are printed on one side only. f In playing the game, which is to be played by two persons, each player takes a side of the board and collecting all the playing pieces of the same color, places the same in the respective circular spaces 3 on said b oard, so that the numbers on said pieces correspond to the numbers in said spaces. The playing pieces are placed on the board with the numbers thereon facing downworthy and each player moves his men or playing pieces alternately on the diagonal lines 2 to the points of intersection thereof,

each move comprising the movement of a playing piece from one intersection to an "other.

As the playing pieces of the opposing sides are moved toward one another, the men of one side may be jumped by the men of the opposing side should they be met unprotected, that is, not followed immediately by another man or playing piece. It is the object of each side to place as many men 'as possible on thenumbe-red spaces of the opposing side, and as soon as a man of one side reaches the numbered space of the opposing side, it is, of course,

free from the possibility of being jumped by the opposing men Although it is the object to move the men of one side so that the same will have destinations in one of the numberdspaces of the opposing side, it is also the main object to place the anon in spaces corre spending in number 'thereto. In view of the fact that the numberson the playing pieces are tin-nod down, so that the same are out of vicw,'it will. of course. be a question of memory as to placing the men in the proper eorrcspomliugly numbered space of the opposite side, and thusqulte a m nd training will be gainei'l through the playing of this game.

it is, of course, an advantage in the playing ot the game to remove the men from their original places as fast as missiblo, for as soon as the opposing man" is. seated n a number, it will be suflicient to partly block the men therebehind, and in the endeavor of each side to place as many men as possible upon the numbered spaces or" the opposing side, quite a number of the same will be eliminated through the jumping .rethod.

When as many men as possible on one ride have been placed on the numbered spaces of the opposing side, the game is stopped and the playing pieces turned to see how many thereof correspond in number to the numbers in the spaces in which they are placed. The numbers on the playing pieces which have been umped are added by the respective sides and are then added to double the amount of those which have been moved on the spaces corres 'xmding in number thereto. The player having the largest number may be considered the winner of the game, but, of course, any limit desired may be set as the final Winning score, so that a series of such games, as just described, may constitute a single game, when so desired.

From the foregoing description of the playing of the game, it will be seen that it is necessary for each player to retain in his .mind the numbers of the various playing pleces so that he may place the same in the correspondingly numbered spaces of the posing side, thus requiring" i P considerable ceases thought in the playing thereof. Although I have stated that most of the numbered spaces of each set correspond iii-position to similarly numbered spaces of the opposing set, it Will be understood that such is not necessary and the game Will become more difiicult as the spaces are promiscuously numbered.

The game, it will be seen, is extremely simple so far as the understanding of the playing concerned, but in yiew oi the thought required to properly play the same, it will be interesting to both young and old.

hat I claim is:-

A numerical game apparatus comprising a board having a plurality of circular spaces thereon arranged in sets, the spaces in each 'set being numbered in like series and certain of the like numbered spaces in said sets being correspondingly disposed, and sets of playing pieces numbered on one side thereof to correspond with the numbers in said spaces.

In testimony whereof I hereunto my signature in the presence of two Witnesses. RAY S ORUClIlQR.

Witnesses J. T. :HASKELL,

CHAS. G. Jarrrnsnu. 

